Eternity

Extremely powerful High Epic/Temporal Manipulator. Reserved, bordering on cold in all his interactions, Eternity's perspective is generally alien to that of other Epics. Finding no satisfaction in acquiring power, and no joy in destruction, Eternity is driven by little beyond regret, and an all-consuming hatred of his own kind. Currently bound into service by Accord, Eternity is by far the most dangerous of his pawns.

Powers and Abilities:
Temporal Manipulation - Put simply, Eternity is capable of taking himself, and other nearby objects, out of time. While out of time, these persons and objects interact with each other normally, (to a degree) but cannot interact meaningfully with objects still inside time. Living objects are free to move and think normally, but do not age; in fact, the heart ceases to beat, and while outside time, breathing is unnecessary. Damage and change can be undergone via interaction with other objects that have been brought outside time, but otherwise objects will remain constant. As such, Epic powers do not have meaning here.

Danger Sense - Tied to the above. Whenever Eternity would suffer injury, time stops, and will not restart until he is no longer in a physical location where he is in harm's way.